Job Hunting Sim Unity Application

Due to our team's shared interest in learning game development, we decided that AtlasHack2's 'creative' section was the perfect opportunity. We quickly settled on a unique and humorous concept: obtaining a job through the 'shotgun-method,' but taken quite literally. Thus, we created Job Hunting Sim, an unfinished job-hunt simulator where players shoot their resumes at managers with a shotgun in hopes of receiving a job offer.
Features:
Functional upgrade system
Enemy spawner, pathfinding, behavior, and interactions
Custom-created player models
Basic shooting and gun physics
Basic boss battle complete with an amazingly designed boss model
Enthralling sound effects that keep players engaged
I was responsible for scene merging and building, implementing UI elements like guns, and creating shooting animations. Additionally, I added players and enemies into the scene and handled gun sounds, ammo mechanics, and gun recoil.

Our submission to the AtlasHacks2 hackathon event can be found here: https://devpost.com/software/placeholder-g1ncqu