Atlas Hacks 2 - 2021

Job Hunting Sim Unity Application

Due to our team's shared interest in learning game development, we decided that AtlasHack2's 'creative' section was the perfect opportunity. We quickly settled on a unique and humorous concept: obtaining a job through the 'shotgun-method,' but taken quite literally. Thus, we created Job Hunting Sim, an unfinished job-hunt simulator where players shoot their resumes at managers with a shotgun in hopes of receiving a job offer.

Features:

  • Functional upgrade system

  • Enemy spawner, pathfinding, behavior, and interactions

  • Custom-created player models

  • Basic shooting and gun physics

  • Basic boss battle complete with an amazingly designed boss model

  • Enthralling sound effects that keep players engaged

I was responsible for scene merging and building, implementing UI elements like guns, and creating shooting animations. Additionally, I added players and enemies into the scene and handled gun sounds, ammo mechanics, and gun recoil.

Our submission to the AtlasHacks2 hackathon event can be found here: https://devpost.com/software/placeholder-g1ncqu