Covidiots 19 Web Application

Covidiots 19 | Team-Based Web Game | COMP 4952 HCI Project
We proudly created Covidiots 19, an innovative team-based resource survival game where players are challenged to strategize, cooperate, and adapt to survive in a world ravaged by a fictional COVID-19 outbreak.

By combining ASP.NET for its robustness and SignalR for real-time communication, we were able to create a responsive, secure, and engaging multiplayer gaming experience.

The purpose of the lobby in Covidiots 19 is to provide a staging area where players can gather and prepare before the game starts.

In the development of Covidiots 19, I was responsible for designing and implementing numerous UI elements and game logic, including:
Item acquisition
Interaction with objects and doors
Map movement
Sprite movement and direction visuals
Random item generation
Onboarding tutorial
Lobby design
Below is a demo showcasing two players engaging in the game simultaneously:




We currently don't have a live prototype available due to hosting costs. However, you can deploy the game locally using .NET 7.0 or 8.0 and Visual Studio Code. Contact samuel_tjahjadi@hotmail.com for additional deployment details.
GitHub source code: https://github.com/annayujeong/Covidiots